The open platform-fighter engine

SuperBashFolds

Fight locally in the browser, then reshape the game. Fighters and stages are portable packs built for artists, modders, developers, and competitive players.

Build a fighter from a pack
14 open fighters1 CC0 stageMIT source code
Real browser gameplayKeyboard · Controllers · Local versus · CPU

We do not need to copy someone else's world.

We build
our own.

FIGHTCREATESHARE

The next fighter is a community project

Help build the first
flagship original.

The engine is playable. What it needs now is a memorable original roster with complete animation sets, coherent move design, and competitive counterplay.

Artists & animators

Help create the first flagship original fighter and replace adapted clips with purpose-built animation.

Developers & designers

Improve pack tooling, competitive balance, accessibility, controller support, and engine mechanics.

Players & testers

Test movement, matchups, controllers, and rules, then turn what feels wrong into reproducible feedback.

A roster waiting for your next move

Pick. Fight.
Run it back.

Heroes, creatures, and even a stick figure. Style is never a limit when the gameplay delivers.

01Cactus portrait

Cactus

02Toon portrait

Toon

03Hero portrait

Hero

04Stick portrait

Stick

05Wolf portrait

Wolf

06Yeti portrait

Yeti

One engine, endless directions

The fight belongs
to its creators.

01

Fast by design

Responsive movement, short and full hops, dodges, shields, grabs, and ledge play designed to keep you in control.

02

Made to be modded

Every fighter and stage is a standalone pack. Define it, add its assets, run validation, and it joins the game.

03

Open by default

MIT-licensed code, documented assets, and public pipelines. Study, modify, fork, and share your own version.

The open-source Verdant Grove stage
STAGE 01Verdant GroveCC0

Add content without editing the registry

Your fighter.
Your stage.
Your fold.

Portable packs keep gameplay, animation, rendering, provenance, and licensing together in one clear folder.

Ready in a few commands

Fork.
Build.
Bash.

super-bash-folds — zsh
$ git clone https://github.com/Swarek/Super_Bash_Folds.git
$ cd Super_Bash_Folds
$ npm ci
$ npm run dev

Node.js 20.19+ or 22.12+ · macOS, Windows, and Linux